My name is Christopher Marroquin. I attended and graduated from Columbia College Chicago with a bachelor's degree in Audio Arts: Sound Design and Post Production.
I first became introduced to music and audio by joining elementary school band in 2010. I played the French Horn from elementary through my senior year of high school. I knew f
My name is Christopher Marroquin. I attended and graduated from Columbia College Chicago with a bachelor's degree in Audio Arts: Sound Design and Post Production.
I first became introduced to music and audio by joining elementary school band in 2010. I played the French Horn from elementary through my senior year of high school. I knew from that point on I wanted to be involved in the sound industry. When looking at colleges I knew I needed to learn and edit on a professional level, which led to Columbia. At Columbia, I have had the chance to work with numerous students to collaborate and take my skills to another level.
-Sound Editing: From cleaning up audio recordings to creating impactful sound effects, I have a keen ear for detail and a mastery of various editing tools and techniques.
- Foley and Sound Effects: I am skilled at capturing and creating unique sound effects and Foley work to bring life and authenticity to any visual medium.
- Mixing and M
-Sound Editing: From cleaning up audio recordings to creating impactful sound effects, I have a keen ear for detail and a mastery of various editing tools and techniques.
- Foley and Sound Effects: I am skilled at capturing and creating unique sound effects and Foley work to bring life and authenticity to any visual medium.
- Mixing and Mastering: I excel in the art of balancing and enhancing individual tracks to create a polished and cohesive final mix, as well as ensuring the highest quality in audio mastering.
Throughout my time at Columbia, I have strategically focused my coursework in the following areas:
· Audio for Visual Media
· Post Production ll
· Studies in Sound for Cinema & Television
· DAW production Techniques & Applications
My mission is to elevate the impact of audio on visual and interactive media through innovative, high-quality sound design. I am committed to collaborating closely with creators and developers to realize their vision and to craft impactful auditory experiences that resonate with audiences on a deeper level.
I strive to push the boundar
My mission is to elevate the impact of audio on visual and interactive media through innovative, high-quality sound design. I am committed to collaborating closely with creators and developers to realize their vision and to craft impactful auditory experiences that resonate with audiences on a deeper level.
I strive to push the boundaries of traditional sound design and embrace new technologies and techniques, always seeking to push myself to deliver cutting-edge, exceptional audio that enhances and elevates the overall experience of any project.
At the heart of my mission is the belief that great audio has the power to transform and elevate the storytelling experience, and my goal is to continue to be a leading voice in the world of audio and sound design, driving innovation and creating experiences that leave a lasting impression.
This ad needed to be fully sound designed within a four hour limit. I used sound effect libraries for the sound effects and added/edited the music that was appropriate for the setting of the ad. I used audiosuite and plugins to manipulate the sounds using pitch shift, and EQ.
All Foley sound effects created in the student film were captured on a Tascam DR-40 recorder. The bottle popping, meat smashing, and egg shells are some examples of the sounds I recorded and mixed. All mixing and mastering were done in Pro Tools.
The objective for the commercial was to take the recorded studio voice track and process it in variety of ways to stimulate the various locations in the commercial spot.
Responsibilities for the Mastercard project consisted sound design, Foley, music, and recorded dialogue lines the provided script requested for the voice over talent. The commercial is converted into a 5.1 surround sound mix.
My objectives were to find music to fit the mood of the scene, clean up edits with the supplied dialogue tracks provided, and setting up proper signal flow. Making sure the scene also reached the proper broadcast loudness specs.
The tasks for this project was to sound design to picture, add ambiences for pre-historic nature, and find/edit the appropriate music for the soundtrack. I used audiosuite to manipulate the pitches of the dinosaur roars to give them their own personality while maintaining a similar sound for being the same species.
Collaborated with fellow Columbia film students to create/record ADR and Foley recordings. I also applied sound effects from sound effect libraries, adding music, and ambience. This project was mixed within stereo and in 5.1 surround sound.
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